๐ox_inventory
If you are using ox_inventory
, you will need to replace the following code. To quickly find the code to edit, open the client and then hit CTRL+F
and then search up if weaponType ~= 0 and weaponType ~= `GROUP_UNARMED` then
ox_inventory/client.lua at around line 1341
:
if weaponType ~= 0 and weaponType ~= `GROUP_UNARMED` then
if not exports["pug-paintball"]:IsInPaintball() then
Weapon.Disarm(currentWeapon, true)
end
end
To quickly find the code to edit, open the client and then hit CTRL+F
and then search up if usingItem or invBusy == true or IsPedCuffed(playerPed) then
Replace the following code in ox_inventory/client.lua at around line 1394
:
if usingItem or invBusy == true or IsPedCuffed(playerPed) then
if not exports["pug-paintball"]:IsInPaintball() then
DisablePlayerFiring(playerId, true)
end
end
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