Config.lua
-- ========================================================================
-- 🎣 Pug Fishing Config
-- ========================================================================
-- Change this single value to swap language at runtime
Config.Language = 'en' -- 'ar','bg','ca','cs','da','de','el','en','es','fa','fr','hi','hu',
-- 'it','ja','ko','nl','no','pl','pt','ro','ru','sl','sv','th','tr',
-- 'zh-CN','zh-TW'
-- 🎒 Prop used during the fish-catching animation
Config.BagProp = "prop_med_bag_01" -- some servers have this prop to a wheelchair for some reason.....
-- 🎮 Fishing Interaction
Config.FishingKey = 38 -- [E] Key to start fishing. Find key IDs here: https://docs.fivem.net/docs/game-references/controls/
-- 🛠️ General Toggles
Config.DevMode = false -- Enables developer mode making the fishing rods have 0 wait time to capture fish so that you can spam it to test things
Config.Debug = false -- Enables debug zones using polyzones
Config.BoatRequired = false -- If true, players must be on a boat to fish
Config.EnableScreenShake = true -- Make this false if you do not want the screen shake effect to happen as an intensity when fishing.
Config.LockedZones = false -- If true, players can ONLY fish in the defined zones in `Config.LockedLocationFishingZone`
Config.LockInventory = false -- Locks player inventory while fishing; unlocks after the catch
Config.TreasureChestCompleteMiniGame = true -- Set to false to disable minigame when opening chests
Config.SetWayPointToTreasure = false -- If true, a waypoint will be set to the treasure location when using the map
Config.RemoveFishingRepWhenCraftRod = true -- Removes XP used when crafting a rod
Config.ShowAllFishToSellInMenu = false -- If false, only fish currently in the players inventory will be shown in the sell menu
-- 💎 Gem Shop Setup
Config.GemsBuyingPed = `a_m_m_hasjew_01`
Config.GemsBuyingPedLoc = vector4(-1816.64, -1193.78, 14.3, 334.81)
-- 👨✈️ Fisherman Setup
Config.MainFisherManPed = `s_f_y_baywatch_01` -- Ped that appears at lifeguard zones (Config.LifeGuardLocations locations)
Config.SellFishTime = { MinimumTime = 2, MaximumTime = 4 } -- Time in seconds it takes to sell per fish, this multiplies if you sell more and more fish
-- 🦀 Crab Shop Setup
Config.CrabBuyingPed = `a_m_m_farmer_01` -- or any other ped model
Config.CrabBuyingPedLoc = vector4(2848.28, 4450.16, 48.51, 106.79) -- replace with your coordinates
-- 🔧 Fishing Rod Crafting Location
Config.CrafingRodLocation = vector4(1307.66, 4229.85, 33.92, 348.01)
-- 🗝️ Key Mechanics
Config.ChanceToLoseKey = 30 -- % chance to lose your key when failing a chest mini-game
-- 🎣 Fishing Net Limits
Config.AmountOfFishingNetsPerPerson = 1 -- Maximum number of fishing nets a single player can place at once
-- 🦀 Crab Trap Limits
Config.AmountOfCrabTrapsPerPerson = 1 -- Maximum number of crab traps a single player can have active at once
-- ⚓ Deap Sea Settings
Config.DeepSeaDistanceOut = 1000.0 -- Distance out in the water the player needs to be from the coast line
-- 🐟 Biting Wait Times
Config.WaitForFishToBiteMin = 10 -- Min wait in seconds
Config.WaitForFishToBiteMax = 30 -- Max wait in seconds
-- 🔥 Hot Spot Zone Times
Config.HotSpotZoneRadius = 100.0 -- Radius of the hot spot zone
Config.HotZoneLocationActive = { Min = 30, Max = 45 } -- (MINUTES) Time in minute that the hotzone location last for
Config.HotZoneLocationCooldown = { Min = 30, Max = 45 } -- (MINUTES) Time in minute that the hotzone location is on cooldown for
-- 🔥 Cooking Config
Config.CookFishTime = { MinimumTime = 8, MaximumTime = 18 } -- Time in seconds per fish cooked
-- 🎯 General Items
Config.FishingBait = 'fishingbait' -- Bait Item Required To Fish
Config.ChestKey = 'chestkey' -- Key Item To Open Treasure Chest
Config.ChestItem = 'treasurechest' -- Trassure Chest Item
Config.SuperRareitem = 'actualbrain' -- Ultra-rare item found in treasure chests
-- 🕸️ Fishing Net Settings
Config.netLifetimeMinutes = 40 -- Net despawns after this many minutes
Config.netLootInterval = { MinAmount = 30, MaxAmount = 90 } -- (SECONDS) How many seconds it takes for a fish to be caught in the fish net [WITH THIS SETUP THE PLAYER CAN CATCH ABOUT 40 ITEMS WITH THE NET IN 40 MINUTES ON AVERAGE]
Config.maxFishingNets = 20 -- Maximum amount of fishing nets allowed to be spawned on the server at once
Config.MaxFishingNetBait = 30 -- Maximum amount of bait a player can put into a fishing net at one time
-- 🕸️ Fishing Crab Trap Settings
Config.crabTrapLifetimeMinutes = 20 -- Crab Trap despawns after this many minutes
Config.crabTrapLootInterval = { MinAmount = 25, MaxAmount = 55 } -- (SECONDS) How many seconds it takes for a fish to be caught in the fish crab trap [WITH THIS SETUP THE PLAYER CAN CATCH ABOUT 40 ITEMS WITH THE CRAB TRAP IN 40 MINUTES ON AVERAGE]
Config.maxFishingCrabTrap = 20 -- Maximum amount of fishing crab traps allowed to be spawned on the server at once
Config.MaxFishingCrabTrapBait = 20 -- Maximum amount of bait a player can put into a fishing crab trap at one time
-- 🔥 Fireplaces
Config.MaxFireplaces = 10 -- Global limit across all players
Config.PerfectlyCookedFishChance = 20 -- % chance of receiving a “perfectly cooked” fish item
-- 🎣 Fishing lure rods
Config.FishingLureRods = { -- These are the rods that you can use the fishing lures with
-- "fishingrod1",
-- "fishingrod2",
"fishingrod3"
}
-- 🎣 Fishing Station Blip
Config.FishingStationBlip = {
enabled = true, -- Show the blip on the map
label = "Fishing Station", -- Text label for the blip
sprite = 68, -- Blip icon (68 = seafood restaurant / fitting icon)
scale = 0.8, -- Blip size (0.7–1.0 recommended)
color = 33, -- Blip color (29 = teal/ocean tone)
shortRange = true, -- Only visible when nearby
}
-- 🦀 Crab Buyer Blip
Config.CrabBuyerBlip = {
enabled = true, -- Toggle blips for all fishing station locations
label = "Crab Merchant", -- Name shown on the map
sprite = 356, -- Blip icon (356 = fish market/fishing style)
scale = 0.75, -- Size of the blip
color = 33, -- Blip color (33 = light blue)
shortRange = true, -- Only show when nearby
}
-- 💎 Gems Buyer Blip
Config.GemsBuyerBlip = {
enabled = true, -- Toggle the blip on/off
label = "Gem Buyer", -- Name shown on the map
sprite = 617, -- Blip icon (617 = collectible or market-style)
scale = 0.7, -- Size of the blip
color = 46, -- Blip color (46 = purple)
shortRange = true, -- Only show when nearby
}
-- 🗺️ Fishing Skill System & Upgrades
Config.FishingSkillUpgrades = {
biteSpeed = {
[1] = { rep = 250, cash = 1000 },
[2] = { rep = 500, cash = 2500 },
[3] = { rep = 1000, cash = 3500 }
},
rareChance = {
[1] = { rep = 500, cash = 1000 },
[2] = { rep = 1000, cash = 2500 },
[3] = { rep = 2000, cash = 3500 }
},
treasureHunter = {
[1] = { rep = 750, cash = 1000 },
[2] = { rep = 1000, cash = 2500 },
[3] = { rep = 1500, cash = 3500 }
}
}
-- 🛠️ Bite Speed Skill Upgrade Amount
Config.BiteSpeedReductionPerTier = {
[0] = 0.0, -- no reduction
[1] = 0.15, -- 15% faster
[2] = 0.30, -- 30% faster
[3] = 0.45 -- 45% faster
}
-- 🛠️ Treasure Hunter Skill Upgrade Rates
Config.TreasureDropChances = {
[0] = 250, -- 1 in 250
[1] = 175, -- 1 in 175
[2] = 100, -- 1 in 100
[3] = 50 -- 1 in 50
}
-- 🛠️ Rare Artifacts Skill Upgrade Rates
Config.RareFishDropChances = {
[0] = 300, -- 1 in 300
[1] = 200, -- 1 in 200
[2] = 125, -- 1 in 125
[3] = 75 -- 1 in 75
}
-- 🪓 Trowl Loot Config
-- Items that can be dug up using a trowl. Add new items as needed.
-- Weight = how likely the item is to drop (higher is more likely).
Config.TrowlProgressBarTime = 17 -- Time in seconds to complete shovel progress bar
Config.TrowlItems = {
["fishingbait"] = { MinAmount = 1, MaxAmount = 3, Weight = 85 }, -- 🟢 Common
["diamond"] = { MinAmount = 1, MaxAmount = 1, Weight = 2 }, -- 🔴 Rare
["emerald"] = { MinAmount = 1, MaxAmount = 1, Weight = 2 },
["sapphire"] = { MinAmount = 1, MaxAmount = 1, Weight = 2 },
["ruby"] = { MinAmount = 1, MaxAmount = 1, Weight = 2 },
["yellowdiamond"] = { MinAmount = 1, MaxAmount = 1, Weight = 2 },
["captainskull"] = { MinAmount = 1, MaxAmount = 1, Weight = 1 },
-- Add more loot options here
}
-- 🗺️ Lifeguard NPC & Boat Spawn Zones
Config.LifeGuardLocations = {
AlamoSea = {
LifeGuard = vector4(1304.34, 4229.44, 33.91, 36.66), -- Where the main fishing hub location ped spawns
BoatSpawns = {
vector4(1292.12, 4222.53, 30.68, 166.68),
vector4(1294.98, 4237.0, 30.25, 167.24),
vector4(1300.08, 4211.69, 30.56, 262.82),
}
},
Pier = {
LifeGuard = vector4(-3428.37, 968.45, 8.35, 269.97), -- Where the main fishing hub location ped spawns
BoatSpawns = {
vector4(-3423.69, 948.18, 0.94, 96.69),
vector4(-3414.69, 948.48, 0.74, 96.65),
}
},
PaletoCove = {
LifeGuard = vector4(-1592.22, 5201.61, 4.31, 293.82), -- Where the main fishing hub location ped spawns
BoatSpawns = {
vector4(-1603.11, 5260.78, 0.58, 24.2),
vector4(-1598.36, 5250.23, 0.54, 24.2),
vector4(-1593.74, 5239.95, 0.63, 24.2),
}
},
ElGordaDrive = {
LifeGuard = vector4(3866.98, 4462.46, 2.73, 62.95), -- Where the main fishing hub location ped spawns
BoatSpawns = {
vector4(3858.09, 4455.99, 0.1, 270.83),
vector4(3849.63, 4455.83, 0.12, 270.98),
vector4(3863.99, 4468.09, 0.12, 268.22),
vector4(3856.28, 4468.34, 0.11, 268.21),
vector4(3872.95, 4463.98, 0.12, 269.29),
}
},
-- Add more lifeguard locations here
}
-- 🔥 Hotspot Fishing Zones
Config.HotspotConfig = {
-- Add as many hotspot vector3s as you'd like
vector3(2278.96, 4133.27, 29.28),
vector3(-2282.46, -893.32, 1.98),
vector3(-2438.37, 4781.98, 1.21),
vector3(2058.46, -3034.77, -0.42),
}
-- 🚤 Boat Purchase Options
Config.Boats = {
{ model = 'dinghy', name = 'Dinghy', xpRequired = 0, storage = 55000, slots = 5, cost = 1000, image = "https://static.wikia.nocookie.net/gtawiki/images/b/b4/Dinghy4-GTAV-front.png" },
{ model = 'marquis', name = 'Marquis', xpRequired = 100, storage = 75000, slots = 10, cost = 5000, image = "https://static.wikia.nocookie.net/gtawiki/images/2/22/Marquis-GTAV-front.png" },
{ model = 'squalo', name = 'Squalo', xpRequired = 250, storage = 100000, slots = 15, cost = 15000, image = "https://static.wikia.nocookie.net/gtawiki/images/3/37/Squalo-GTAV-front.png" },
{ model = 'toro', name = 'Toro', xpRequired = 500, storage = 150000, slots = 25, cost = 30000, image = "https://static.wikia.nocookie.net/gtawiki/images/9/95/Toro-GTAV-front.png" },
}
-- 🛒 Equipment Shop
Config.FishingEquipment = {
{ item = "fishingrod", price = 100, xpRequired = 0 },
{ item = "fishingbait", price = 15, xpRequired = 0 },
{ item = "fishinglure", price = 1000, xpRequired = 0 },
{ item = "fishinglure2", price = 2000, xpRequired = 0 },
{ item = "fishingtrowl", price = 325, xpRequired = 0 },
{ item = "fishingfireplace", price = 500, xpRequired = 0 },
{ item = "fishinganchor", price = 250, xpRequired = 0 },
{ item = "fishinglog", price = 250, xpRequired = 0 },
{ item = "fishingcrabtrap", price = 550, xpRequired = 100 },
{ item = "fishingnet", price = 850, xpRequired = 200 },
}
-- 🚫 Blacklisted Fishing Areas
Config.BlacklistedLocation = {
vector3(-504.05, 486.44, 107.43), -- Example: pool area
-- Add more vector3 coordinates to restrict fishing
}
-- 🎯 Locked Fishing Zones (only used if Config.LockedZones is true)
Config.LockedLocationFishingZone = {
["LockedZone1"] = {
center = vector3(-1758.8, 4535.23, 6.72),
radius = 100.0
},
-- Add more zones here
}
-- 🧠 XP Ranks (used in crafting + rewards)
Config.XPRanks = {
{ min = 0, max = 99, rank = "Beginner" },
{ min = 100, max = 199, rank = "Rookie" },
{ min = 200, max = 349, rank = "Angler" },
{ min = 350, max = 499, rank = "Skilled" },
{ min = 500, max = 699, rank = "Veteran" },
{ min = 700, max = 849, rank = "Master" },
{ min = 850, max = 999, rank = "Legend" },
{ min = 1000, max = 1000, rank = "Mythic" }
}
-- 🛠️ All Fishing Rod Fishing Settings
-- You can add unlimited rods here. Each rod controls its own minigame difficulty, speed, and visual colors.
-- If a rod isn't found, it will use the "default" settings below.
Config.FishingRods = {
default = {
name = "Default Rod", -- Display name (used as fallback if rod isn't listed)
sweetSpotStart = 85, -- The percentage where the "sweet spot" begins (higher = harder)
sweetSpotEnd = 100, -- The percentage where the "sweet spot" ends
sweetSpotLength = 10, -- Width of the sweet spot (smaller = more precise timing)
minigameSpeed = 0.0005, -- Speed that the progress bar moves (lower = slower movement)
attemptsMin = 4, -- Minimum number of successful catches required
attemptsMax = 8, -- Maximum number of successful catches required
colors = { -- Colors for the minigame circle UI
base = "rgba(255, 255, 255, 1)", -- Main ring color
sweet = "rgba(255, 255, 255, 0.5)", -- Highlight color for the sweet spot
backdrop = "rgba(255, 255, 255, 0.15)", -- Background circle color
},
},
-- 🎣 Basic Fishing Rod (Beginner)
["fishingrod"] = {
name = "Basic Fishing Rod", -- Name shown in menus/notifications
sweetSpotStart = 85, -- Hardest timing window start
sweetSpotEnd = 100, -- End of sweet spot
sweetSpotLength = 10, -- Very small margin for success
minigameSpeed = 0.0005, -- Slowest bar movement (beginner difficulty)
attemptsMin = 4, -- Needs 4–8 successful skillchecks
attemptsMax = 8,
colors = {
base = "rgba(255, 255, 255, 1)", -- White base color
sweet = "rgba(255, 255, 255, 0.5)", -- Semi-transparent white sweet spot
backdrop = "rgba(255, 255, 255, 0.15)", -- Faint white background
},
},
-- 🪝 Skilled Fishing Rod (Intermediate)
["fishingrod2"] = {
name = "Skilled Fishing Rod",
sweetSpotStart = 80, -- Slightly easier sweet spot start
sweetSpotEnd = 100,
sweetSpotLength = 20, -- Larger timing window than basic rod
minigameSpeed = 0.001, -- Faster bar movement
attemptsMin = 3, -- Needs 3–7 successful skillchecks
attemptsMax = 7,
colors = {
base = "rgba(205, 127, 50, 1)", -- Bronze base color
sweet = "rgba(205, 127, 50, 0.5)", -- Bronze sweet spot
backdrop = "rgba(205, 127, 50, 0.15)", -- Bronze background glow
},
},
-- 🐟 Professional Fishing Rod (Advanced)
["fishingrod3"] = {
name = "Professional Rod",
sweetSpotStart = 70, -- Easiest sweet spot start
sweetSpotEnd = 100,
sweetSpotLength = 30, -- Widest timing window (most forgiving)
minigameSpeed = 0.001, -- Faster bar movement but easy sweet spot
attemptsMin = 2, -- Only 2–6 successful skillchecks required
attemptsMax = 6,
colors = {
base = "rgba(255, 215, 0, 1)", -- Gold base color
sweet = "rgba(255, 215, 0, 0.5)", -- Gold sweet spot
backdrop = "rgba(255, 215, 0, 0.15)", -- Gold background
},
},
}
-- 🛠️ Rod Crafting Requirements
Config.CraftRods = {
["fishingrod2"] = {
name = "Skilled Fishing Rod",
requiredRank = "Angler",
price = 2000,
requirements = {
{ item = "fishingrod", amount = 1 },
{ item = "skillreel", amount = 1 },
},
},
["fishingrod3"] = {
name = "Professional Rod",
requiredRank = "Veteran",
price = 5000,
requirements = {
{ item = "fishingrod2", amount = 1 },
{ item = "proreel", amount = 1 },
},
},
}
-- 🐟 Fish Sell Prices
Config.SellFishies = {
["fish"] = { pricemin = 100, pricemax = 125 },
["stripedbass"] = { pricemin = 100, pricemax = 125 },
["bluefish"] = { pricemin = 135, pricemax = 160 },
["redfish"] = { pricemin = 200, pricemax = 225 },
["goldfish"] = { pricemin = 200, pricemax = 225 },
["largemouthbass"] = { pricemin = 300, pricemax = 320 },
["swordfish"] = { pricemin = 300, pricemax = 320 },
["salmon"] = { pricemin = 300, pricemax = 320 },
["catfish"] = { pricemin = 300, pricemax = 320 },
["rainbowtrout"] = { pricemin = 630, pricemax = 660 },
["tigershark"] = { pricemin = 630, pricemax = 660 },
["stingraymeat"] = { pricemin = 700, pricemax = 720 },
["tunafish"] = { pricemin = 705, pricemax = 720 },
["killerwhale"] = { pricemin = 730, pricemax = 750 },
["anglerfish"] = { pricemin = 730, pricemax = 750 },
["crawfish"] = { pricemin = 730, pricemax = 750 },
["fishinghalibut"] = { pricemin = 730, pricemax = 750 },
["flyfish"] = { pricemin = 730, pricemax = 750 },
["kingsalmon"] = { pricemin = 730, pricemax = 750 },
["mahimahi"] = { pricemin = 730, pricemax = 750 },
["oceansturgeon"] = { pricemin = 730, pricemax = 750 },
["rockfish"] = { pricemin = 730, pricemax = 750 },
["sockeyesalmon"] = { pricemin = 730, pricemax = 750 },
["tarponfish"] = { pricemin = 730, pricemax = 750 },
}
-- 🦀 Crab Sell Prices
Config.SellCrabs = {
["crawfish"] = { pricemin = 90, pricemax = 110 },
["bluecrab"] = { pricemin = 115, pricemax = 130 },
["rockcrab"] = { pricemin = 140, pricemax = 160 },
["dungenesscrab"] = { pricemin = 160, pricemax = 185 },
["redcrab"] = { pricemin = 190, pricemax = 215 },
["snowcrab"] = { pricemin = 230, pricemax = 260 },
["cookedcrab"] = { pricemin = 350, pricemax = 400 },
}
-- 💎 Gem Sell Prices
Config.SellGems = {
["diamond"] = { pricemin = 1000, pricemax = 3000 },
["emerald"] = { pricemin = 1000, pricemax = 31000 },
["sapphire"] = { pricemin = 1000, pricemax = 3000 },
["ruby"] = { pricemin = 1000, pricemax = 3000 },
["yellowdiamond"] = { pricemin = 1000, pricemax = 3000 },
["captainskull"] = { pricemin = 4000, pricemax = 10000 },
-- Add more items here if you like
}
-- Locations where the treasure chest can be found when using the treasure map
Config.TreasureLocations = {
vector3(-385.71, 4929.79, 191.19),
vector3(-537.28, 5955.06, 35.25),
vector3(268.35, 6511.3, 30.56),
vector3(1672.04, 6647.94, 10.43),
vector3(3688.46, 4939.28, 18.99),
vector3(-2621.12, 4481.75, -34.07),
vector3(-2826.86, 4136.66, -47.5),
vector3(-2918.78, 3354.25, 27.26),
vector3(-1872.77, 3823.91, 186.08),
vector3(-1645.35, 3047.32, 31.24),
vector3(-547.34, 3559.78, 239.07),
vector3(-13.99, 3777.88, 30.64),
vector3(-198.96, 3604.64, 52.26),
vector3(-56.58, 3096.97, 26.74),
vector3(-246.3, 3023.47, 21.12),
vector3(-912.58, 2545.76, 61.12),
vector3(-1702.95, 2301.95, 70.09),
vector3(-2138.68, 2561.38, 2.87),
vector3(-2458.48, 2725.17, 2.88),
vector3(-2625.99, 2482.43, 2.89),
vector3(-2907.75, 2614.68, -13.24),
vector3(-3419.84, 1428.31, -34.84),
vector3(-3280.41, 954.76, 2.93),
vector3(-3154.45, 841.88, 2.21),
vector3(-3047.96, 570.93, 3.34),
vector3(-3320.98, 199.82, -13.81),
vector3(-2528.6, 585.45, 236.63),
vector3(-2194.37, 1460.66, 298.28),
vector3(679.52, 1302.43, 357.26),
vector3(1359.36, 2174.14, 95.63),
vector3(1636.65, 1700.92, 104.34),
vector3(2080.0, 1949.08, 86.16),
vector3(2281.45, 2329.77, 59.99),
vector3(2712.8, 1954.21, 46.03),
vector3(2427.05, 1397.22, 45.7),
vector3(3105.6, 1141.58, 15.99),
vector3(3056.19, 1444.67, 14.1),
vector3(3082.99, 1614.91, 5.78),
vector3(3236.32, 2266.77, 16.06),
vector3(3484.35, 2586.78, 14.07),
vector3(3945.25, 3711.71, 21.93),
vector3(4061.42, 4213.11, 12.39),
vector3(4121.24, 4497.79, 16.96),
vector3(3624.95, 5029.1, 11.04),
vector3(3326.22, 5194.84, 17.69),
vector3(2937.96, 5336.93, 102.0),
vector3(3625.58, 5674.14, 8.05),
vector3(2449.1, 6341.63, 78.93),
vector3(1186.89, 6546.99, 3.51),
vector3(1999.43, 6453.28, 73.39),
vector3(2194.44, 5947.14, 75.67),
vector3(2182.82, 5577.5, 54.0),
vector3(2082.1, 5081.16, 43.69),
vector3(2351.13, 4970.27, 42.8),
vector3(2669.76, 4841.7, 33.24),
vector3(2437.74, 4658.32, 32.94),
vector3(2254.95, 4656.26, 31.1),
vector3(1827.96, 4735.53, 33.44),
vector3(1552.85, 5126.57, 110.7),
vector3(1988.94, 5184.95, 47.79),
vector3(1892.76, 4234.39, -7.23),
vector3(1645.82, 4154.97, 3.16),
vector3(1336.33, 4119.94, 8.28),
vector3(1185.54, 4034.84, 5.0),
vector3(905.72, 3932.61, -7.47),
vector3(464.66, 1653.64, 268.33),
vector3(672.41, 279.41, 100.97),
vector3(540.23, -1739.97, 30.68),
vector3(542.77, -2004.89, 23.16),
vector3(408.05, -2115.25, 19.5),
vector3(225.38, -2214.23, 7.58),
vector3(-458.21, -2111.48, 15.81),
vector3(-699.29, -1766.04, 27.9),
vector3(-1255.46, -2092.46, 13.25),
vector3(-1308.22, -1431.86, 4.63),
vector3(-1033.21, -521.2, 36.51),
vector3(-1111.2, -668.65, 14.33),
vector3(-1065.85, 19.3, 46.8),
vector3(-926.35, 61.65, 50.5),
vector3(-1728.25, -579.34, 36.34),
vector3(-1638.09, -386.53, 43.02),
vector3(-783.91, 146.79, 63.85),
vector3(-188.84, 354.55, 105.83),
vector3(1066.88, 17.8, 79.29),
vector3(1644.97, -1630.06, 111.63),
vector3(1986.03, -2156.4, 98.17),
vector3(2831.25, -1462.9, 11.23),
vector3(1661.41, -2356.56, 96.86),
vector3(1560.44, -2817.91, 1.23),
vector3(1146.73, -2582.01, 18.29),
}Last updated